

Level of Detail (LOD) optimisation for every model to encourage the best performance possible.Hand-placed, airline-specific, bespoke ground service equipment placed accurately at each gate/terminal featuring hundreds of containers and dollies.Accurate logos, real-world decals and advertisements scattered throughout the airport to promote a true to life feeling.Custom built jetways with realistic variations using PBR texturing and animations, including gate number toppers.Use of the latest MSFS SDK features to allow for the best optimisation and performance possible.Detailed yet optimised, custom interior model for the Tom Bradley International Terminal with parallax effect at other terminals.

Highly detailed models of all airport buildings, objects and surroundings.Bespoke taxi signage as it is in the real world.


The airport, commonly referred to as “LAX”, is the primary international airport serving Los Angeles and the surrounding metropolitan area. Based on an early-mid 2022 state, Los Angeles showcases our latest skillsets, including a detailed yet optimised, custom interior model for the Tom Bradley International Terminal, airline-specific ground service equipment placed accurately at each gate/terminal and much more. Introducing our next mega-hub for Microsoft Flight Simulator: Los Angeles (KLAX).
